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Exodus3000
May 23, 2012, 10:29:16 PM
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Interface Design question
Poll
Question:
Which kind of game interface do you prefer? (Voting closed: June 17, 2011, 03:34:28 PM)
Something like what we have now
1 (11.1%)
better/more graphics, interface more like you are in an AREV
6 (66.7%)
Simpler than what we have (minus center graphic, small directional arrows
0 (0%)
We should be able to switch back and forth between a more flashy one and a simple one
2 (22.2%)
Text Only.
0 (0%)
Total Voters: 9
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Topic: Interface Design question (Read 397 times)
Anthraxus
Administrator
Mineralist
Karma: 3
Posts: 1184
Interface Design question
«
on:
June 03, 2011, 03:34:28 PM »
Part of the reworking of the game will involve reworking the main game interface. Would you prefer something similar to what we currently have, something a little more artistic/game like, or something simpler?
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Version 2 is coming, I promise
jkyeb
MythBusters
Mineralist
Karma: 0
Posts: 1856
Re: Interface Design question
«
Reply #1 on:
June 07, 2011, 11:14:45 AM »
I voted for the,"something a little more artistic/game like", I think it would make me feel like I'm more into the Mars scene !!
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e76
Jewel of the Nile
Viking 2
Karma: 1
Posts: 58
Re: Interface Design question
«
Reply #2 on:
June 09, 2011, 06:32:21 PM »
I voted for the first one because I am afraid of change, but if you can rework it in a way which makes sense to me and I can use, then go ahead and do that.
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wd700
Spyder Pirates
Mineralist
Karma: 0
Posts: 1072
Re: Interface Design question
«
Reply #3 on:
June 12, 2011, 05:34:22 AM »
I voted for better graphics(3D?),and I also liked to switch between simple and flashy too.
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Phobophobia is a fear of fearing.
“Before you speak ask yourself: Is
it kind, is it necessary, is it
true, does it improve upon the
silence?”
And if the answer is no, then
simply STFU.
Happy
Spirit
Karma: 0
Posts: 180
Re: Interface Design question
«
Reply #4 on:
June 23, 2011, 06:22:05 AM »
Checkboxes so we could sell multiple mineral types at once that would be nice. Sometimes I get to a settlement with a low population and only want to sell the cheap stuff, so I have to go through the sell menu a dozen times to get rid of the minerals I want while keeping the others.
Other than that, there's not really much to complain about the interface. Would be nice to have a few more lines in chat, probably some other small stuff I can't think of right now, but there's nothing unpleasant/eyesore inducing about how it looks.
Not a fan of more simple/text only - I like the center graphic/etc. Would have to see how more flashy turned out to decide if it was better or not. If you're doing a huge redo of the interface it'd be nice to leave the option to use the "classic" interface in for anyone who's not fond of the new one.
One game I've been to has the option of using your own CSS script, using a really bland CSS, or using the default more graphical one. So some people have actually come up with their own custom setups and posted them in the forums for people to use. How hard would that be to implement?
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