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Author Topic: regarding selling minerals  (Read 654 times)
abhi333
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« on: March 31, 2009, 01:55:57 PM »

when a player solds a certain amount of minerals, a portion of it might go to the owner of the settlement.
this will create a war among players to own most settlements (especially 1n,1w).

what does other players think??
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zakrulzu
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« Reply #1 on: March 31, 2009, 02:03:01 PM »

It is a good idea, However if one alliance becomes too strong, or opens up and lets everyone in then the game will be completely overrun by one group and the others would not stand a chance.
Unless you limit the number of players in an alliance it could work Cheesy

I think it would be a good idea to set up "Trade Routes" It would be nice if there was a bigger emphasis on trading within the game maybe a section at 1N 1W where players could directly complete trades instead of having to go through the forums?

Also with the "Trade Routes" idea, you could blockade trade routes to earn some MD if you introduce a new "Skill" that you could upgrade which gives you more MD for blockading trade routes. That would be a unique feature in having an upgraded "Skill" rather than an upgraded "Item"
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Anthraxus
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« Reply #2 on: March 31, 2009, 02:36:44 PM »

How exactly would you see these Trade Routes working?  And how would one blockade one of them?
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zakrulzu
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« Reply #3 on: March 31, 2009, 03:30:36 PM »

Quote from: "Anthraxus"
How exactly would you see these Trade Routes working?  And how would one blockade one of them?


Well i was thinking that an alliance could be given a set number of trade routes depending on certain factors. They can gain or lose trade routes depending on these factors.

If someone lands on a trade rounte block they can blockade it and depending on their blockading "Skill" level they could earn more MD from each blockade.. You could limit the numebr of blockades per player per day.

Also settlements with established trade routes could have bonus mineral values
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