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Author Topic: Exploration Cards  (Read 1005 times)
Anthraxus
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« on: May 30, 2007, 08:38:22 AM »

I took a while last night and this morning to make my way to the outer sectors and begin looking around for the new exploration cards.  In very little time, I've collected 64 out of the hundred, but an idea occured to me.  

Since what number you find is randomly generated each time you search a crater, people who have great luck with random number generators (I'm looking at everyone that has found a blue or red card) will have a much easier time picking up a full set of explo cards than those of us who never seem to seed well.

The system would be much more interesting, and would provide another item for trade between players if each crater held a particular number.  Then prospectors could trade for coordinate locations of numbers that they were missing, instead of just hoping to find a crater cluster and get lucky in finding the two numbers they are short of.
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Eric
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« Reply #1 on: May 30, 2007, 10:36:28 AM »

That's a cool idea, I think I might do that if I have time today.
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Happy
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« Reply #2 on: May 30, 2007, 05:34:08 PM »

And there's what, 12 outer sectors? Maybe you could make it so that one card is only available in a specific sector for 12 of them.

IE card # 98 is in Albor Tholus, # 99 is in Isidis Planitia, etc., but cards 1-88 you could find in any of the twelve outer sectors.

Or would that make everyone frustrated at having to use so many survival packs/teleports to get the last cards?

Maybe you could have blue sand traps or something.

Or you could have weird junk that you can use a star card to defend against. But not the 3 rare ones! Just the seven common ones.

I dunno, I just think that the star cards could have more uses than using them for prizes/anytime moves. Especially that rainbow star card, I'd think that would do something fancy.
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7upncider
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« Reply #3 on: June 01, 2007, 10:29:27 AM »

These are some good ideas. I really like putting certain cards in certain regions of the map. I Would definetly like to explore the map. But would recomend giving more teleport cards availability.  Well at least for me. lol.
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Happy
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« Reply #4 on: June 01, 2007, 03:07:55 PM »

Of course, you'd have to rename the cards from "#73" to "Eunostos", etc. so people would know if they found a unique/region specific card or not.
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