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Exodus3000
May 21, 2012, 07:45:43 AM
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Suggestion to eleviate the cash-out inflation problem
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Topic: Suggestion to eleviate the cash-out inflation problem (Read 2563 times)
adamschf
Microbe
Karma: 0
Posts: 13
Suggestion to eleviate the cash-out inflation problem
«
on:
December 22, 2006, 05:01:54 AM »
I've been reading the complaints as to the cash-out, which is quite high, and a bit frustrating. There is a finite amount of revenue generated by buy-ins and ad revenue, and it must not be meeting the growing shares in the pool, thats the simple reason its getting harder to cash out real money. I suggest a very simple concept, to make the game funner for those of us that can't afford or don't wish to buy-in for additional moves. There should be raffles available, along with cash out on the 1st of every month, where for lets say 1/10th of the cash out total, (which right now would be about 9,000md) lets you buy a hot raffle ticket, in which there is a really good chance to win either $20 or a gift certificate of that amount. So if you loose it, you have a chance to win next month, a GOOD chance. Eventually, everyone would probably hit SOMETHING and it wouldn't feel so far away for a chance to win ANYTHING. There might be several different raffles, but it wouldn't be hard to create them. Erik could even charge a 10% premium to play and I still think it'd be a move in the right direction. So everyone's happier and its not such stress to attain the high md totals. One could even use a state's lotto numbers on the 2nd or 3rd , to make sure its honest.
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Adam Schiff
Chris_UT
Homesteader
Karma: 0
Posts: 358
Suggestion to eleviate the cash-out inflation problem
«
Reply #1 on:
December 22, 2006, 02:34:44 PM »
that sounds like a good idea, assuming a lot of people bought into it then it could remove a lot of MD out of the game.
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Domination Alliance Leader
cbgamefreak
Opportunity
Karma: 0
Posts: 229
Suggestion to eleviate the cash-out inflation problem
«
Reply #2 on:
December 22, 2006, 09:45:24 PM »
thats a good idea its a way to put some MD back into the game.
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Happy
Spirit
Karma: 0
Posts: 180
Suggestion to eleviate the cash-out inflation problem
«
Reply #3 on:
February 25, 2007, 04:57:27 PM »
How about making the number of raffle winners be determined by the number of raffle players? Let's use the 1/10th of cash out as the ticket price. You could have it where every 25-30 rafflers creates a new raffle winner, that way the odds are never awful, and everyone has a decent shot even if a lot of people play.
So maybe:
up to 30 people = 1 winner
31 - 60 = 2 winners
61 - 90 = 3 winners
91 - 120 = 4 winners
121 - 146 = 5 winners,
and every 25 people = +1 winner after that.
And I think it should be for $20, not a gift certificate. I hate gift certificates. Don't think they're any cheaper than cash, anyway.
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cbgamefreak
Opportunity
Karma: 0
Posts: 229
Suggestion to eleviate the cash-out inflation problem
«
Reply #4 on:
February 25, 2007, 05:41:46 PM »
first off, the stuff that you post on happy, is from 2 months ago. anyway i think a raffle is a good idea.
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Happy
Spirit
Karma: 0
Posts: 180
Suggestion to eleviate the cash-out inflation problem
«
Reply #5 on:
February 25, 2007, 08:49:06 PM »
Quote
first off, the stuff that you post on happy, is from 2 months ago.
Yep, but inflation is still a problem. Plus, it's not like there's that many topics less than a month old to reply to. Don't think I'm making the new stuff hard to find by adding to these old threads.
Anyway, it's all new to me. :wink:
Quote
anyway i think a raffle is a good idea.
Me, too.
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